[Jobinfo] Fwd: [Members] [General] Open Position with the Computer Graphics and Virtual Reality Group Bremen
Wed Jul 12 09:29:24 CEST 2017
-------- Forwarded Message --------
Subject: [Members] [General] Open Position with the Computer Graphics
and Virtual Reality Group Bremen
Date: Tue, 11 Jul 2017 20:14:50 +0200
From: eurographics@eg.org
To: general@eg.org
Open Position with the Computer Graphics and Virtual Reality Group Bremen
PhD research position
with the Computer Graphics and Virtual Reality Group at the University
of Bremen, Germany, to be filled as soon as possible
Salary is according to the German Federal pay scale (TV-L 13).
Job Description:
The work in this position will be carried out within the SFB “EASE –
Everyday Activity Science and Engineering” (funded by the DFG), which is
to perform fundamental research to enable robots to do human everyday
activities, such as setting a table or loading a dish washer.
One strand of research of the CGVR lab in this endeavor is to develop
algorithms such that robots can “envision” the outcomes of their
tentative plans by simulating the real world around them before they
actually follow through with their plan. This requires novel methods for
faster-than-realtime physically-based simulation and the development of
predicates in order to evaluate the outcomes.
In another strand, we will deal specifically with the challenge of
grasping. Here, the task is to develop novel methods such that a human
user can grasp virtual objects using a virtual hand with high simulation
fidelity and high dexterity. The goal is to allow humans to interact
with virtual objects just like in real live, and to study their grasping
behaviors under a large variety of scenarios and parameters.
The tasks will also comprise a small amount of help with teaching in the
computer science program (e.g., as teaching assistant).
About us:
The position offers great opportunities for collaboration with other
members of both the computer graphics group and other groups. This job
provides a vibrant research environment where a broad range of
activities related to 3D graphics algorithms and virtual reality are
being pursued (see cgvr.cs.uni-bremen.de). The successful candidate will
be working with a dynamic, friendly, and helpful team of computer
graphics researchers. Our research group is part of the school of
computer science at University of Bremen. Our university is a mid-sized
university with about 20,000 students, a lot of them from abroad,
offering a broad range of fringe benefits such as sports facilities,
cultural activities, and daycare.
Qualifications:
Candidates should have an excellent Master’s degree in computer science,
or a related discipline such as mathematics, physics, etc. You should be
passionate about your work and highly self-motivated. Required skills
are solid experience in C++ software development, and a good command of
English (reading/writing/speaking). Ideally, you have specialized in
real-time computer graphics or physically-based simulation, you are
capable of effectively applying mathematical methods, and you have
knowledge in GPGPU programming. In addition, the successful candidate
will be highly self-motivated, passionate about their work, and have
good ability to work both independently as well as in a team in a
multidisciplinary environment. Speaking German is a plus, but not required.
Conditions of employment:
The position is available until mid 2021 (under the condition of job
release).
As the University of Bremen intends to increase the proportion of female
employees in science, women are particularly encouraged to apply. In
case of equal personal aptitudes and qualification, disabled persons
will be given priority. Applicants with a migration background are welcome.
How to Apply & What to Do in Case of Questions:
Applications should comprise a motivation letter, complete CV including
any achievements, degree certificates (including list of courses and
grades), names and contact details of at least two referees, and other
credentials if any (e.g., recommendation letters, publications, etc.).
Please send your application (preferably by email) to:
Prof. Dr. Gabriel Zachmann, zach at cs.uni-bremen.de
Application deadline: August 31 2017 (or until a suitable candidate is
found).
If you have any questions about the position, please do not hesitate to
address them to the above email address.
G. Zachmann
University of Bremen Bibliothekstr. 1
28359 Bremen / Germany
For a paper-based application, please make sure you only send document
copies, as all received application material will be destroyed after the
selection process.
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