[Jobinfo] Fwd: [Members] [General] Vacancy: Researcher in Interactive Virtual and Augmented Reality


Fri Apr 22 13:31:06 CEST 2016




-------- Forwarded Message --------
Subject: 	[Members] [General] Vacancy: Researcher in Interactive Virtual 
and Augmented Reality
Date: 	Fri, 22 Apr 2016 10:22:50 +0200
From: 	eurographics@eg.org
To: 	general@eg.org



Applications are invited for a Research Associate in Interactive Virtual 
and Augmented Reality to work in a major new research centre at the 
University of Bath.  We are seeking a talented and motivated researcher 
with excellent track record in human-computer interaction and/or 3D 
computer graphics.  The post holder will work closely with computer 
vision and motion capture experts to research, develop and evaluate 
innovative 3D environments and interaction techniques for virtual and 
augmented reality.

The Centre for the Analysis of Motion, Entertainment Research and 
Applications (CAMERA) is an exciting EPSRC funded large-scale research 
collaboration between the Department of Computer Science, the Department 
for Health and external partners at the University of Bath.

CAMERA has over £10m of initial research commitment, including around 
£4m from the Engineering and Physical Science Research Council (EPSRC), 
and an expectation for growth and long-term sustainability beyond the 
current 5-year funding.  CAMERA aims to create impact in the areas of 
entertainment, human performance enhancement and assistive 
technologies.  A central theme is the development and application of 
human motion capture, VR and AR in these areas.  CAMERA has several 
world-class partners including BMT, The Imaginarium, The Foundry, 
Ministry of Defence, and British Skeleton.

CAMERA has a world-class motion capture studio, including a range of 
full body and facial capture systems, inertial sensing, multi-camera 4K 
arrays, and VR and AR technologies.  CAMERA has several research 
strands.  In the VR and AR strand, we aim to research and develop 
innovative techniques and experiences in which people can interact with 
other people and things in virtual and augmented environments.

Using advances in motion capture, 3D modelling and rendering, and 
human-computer interaction, we aim to make these experiences more 
controllable, realistic and natural.

The principal aim of this post is to conduct research to enable these 
developments and to produce world leading publications and other 
appropriate outputs.  In addition to these duties, the post holder will 
be involved in the supervision of PhD students and some teaching.

Commercial activities through CAMERA are also possible.  The post holder 
is expected to work closely with other CAMERA staff, especially with 
researchers working on related areas of VR and AR.

The Department and the University are committed to providing a 
supportive and inclusive working environment.  We are working to improve 
the gender balance within the Department and particularly welcome 
applications from women.

This position is offered on a full-time, fixed-term contract (up to 24

months) basis. The start date is anticipated to be as soon as possible 
from 1 June 2016.

For information and to apply see:

https://www.bath.ac.uk/jobs/Vacancy.aspx?ref=FY3877

Please study the job description and person specification carefully 
before applying.  There is an emphasis on candidates with strong 
technical skills in addition to other relevant skills and experience.

For an informal discussion or further details about the role please 
contact Professor Eamonn O’Neill (e.oneill@bath.ac.uk 
<mailto:e.oneill@bath.ac.uk>).



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