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<td>[Members] [General] PhD Position "Optimising 3D Light
Transport" at Delft University of Technology</td>
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<td>Tue, 21 Jun 2016 09:26:00 +0200</td>
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<td><a class="moz-txt-link-abbreviated" href="mailto:eurographics@eg.org">eurographics@eg.org</a></td>
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<td><a class="moz-txt-link-abbreviated" href="mailto:general@eg.org">general@eg.org</a></td>
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<h3><span
style="font-family:"Arial","sans-serif";color:black"
lang="EN-US">PhD Position "Optimising 3D Light Transport" at
Delft University of Technology<o:p></o:p></span></h3>
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style="font-size:10.0pt;font-family:"Arial","sans-serif";color:black"
lang="EN-US"><o:p> </o:p></span></p>
<h3><span
style="font-family:"Arial","sans-serif";color:black">Job
description<o:p></o:p></span></h3>
<p class="MsoNormal"><span
style="font-size:10.0pt;font-family:"Arial","sans-serif";color:black">Controlling
light in an environment is a difficult task, since many
aspects such as materials, light sources, and arrangement
have to be considered. The main objective of our work is to
produce novel, interactive solutions for high-performance
light transport computations and accompanying visual
analysis. We will investigate practical aspects, such as
efficient ray-tracing solutions, and search for a
theoretical understanding of the underlying methodologies to
derive controllable tradeoffs between accuracy and
performance. To this extent, we will address the problem
from various angles. First, we opt for new hierarchical
approaches and alternative representations for visibility
and transport queries. We recently presented compact and
compressed scene representations and intend to adapt their
use to light transport. Here, we will also focus on
alternative representations of material properties, which
are a key ingredient for an efficient and accurate
multi-scale light transport. Secondly, we intend to explore
efficient use of multi-core environments and progressive
rendering solutions. The candidate will have access to a
dedicated computer cluster environment. Third, we want to
build upon recent signal reconstruction techniques to
minimise the computational cost of the overall process.
Finally, we will develop specialised techniques to support
light transport analysis and facilitate scene setups. <o:p></o:p></span></p>
<h3><a moz-do-not-send="true" name="requirements"
id="t_requirements"></a><span
style="font-family:"Arial","sans-serif";color:black">Requirements<o:p></o:p></span></h3>
<p class="MsoNormal" style="margin-bottom:12.0pt"><span
style="font-size:10.0pt;font-family:"Arial","sans-serif";color:black">We
are looking for a candidate who meets the following
requirements:<br>
• You are a talented and enthusiastic researcher.<br>
• You have experience with or a strong background in
computer graphics, high-performance computing, and image
processing.<br>
• Preferably you have a Master degree in Computer Science,
(Applied) Mathematics, (Applied) Physics or Electrical
Engineering.<br>
• You have excellent programming skills and experience (e.g.
C++, OpenGL).<br>
• You have good communication skills and the attitude to
participate successfully in the work of a multidisciplinary
research team.<br>
• You are creative, ambitious, hardworking and persistent.<br>
• You have a good command of the English language (knowledge
of Dutch is not required).<o:p></o:p></span></p>
<h3><span
style="font-family:"Arial","sans-serif";color:black">Application<o:p></o:p></span></h3>
<p class="MsoNormal" style="margin-bottom:12.0pt"><span
style="font-size:10.0pt;font-family:"Arial","sans-serif";color:black">In
all correspondences, please refer to the vacancy number
EWI2016.20. For more information about this position, please
contact Prof. Elmar Eisemann, e-mail: <a
moz-do-not-send="true" href="mailto:E.Eisemann@TUDelft.nl"><a class="moz-txt-link-abbreviated" href="mailto:E.Eisemann@TUDelft.nl">E.Eisemann@TUDelft.nl</a></a>
<a class="moz-txt-link-abbreviated" href="mailto:cc:P.Bauszat@tudelft.nl">cc:P.Bauszat@tudelft.nl</a>. To apply, please send a detailed CV
together with a letter of motivation, list of grades and (if
applicable) published material in English, and two
references to the above contact emails. The application
deadline is the 20th of July, starting date is end of the
year/beginning of next year based on the availability of the
candidate.<br>
<br>
For more information on the Computer Graphics Group at Delft
University of Technology, please visit graphics.tudelft.nl<a
moz-do-not-send="true" name="conditions"></a><o:p></o:p></span></p>
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